This a broad category for physical abilities enhanced to super-human levels.
Increased Strength: The mutant can summon bursts of great strength, dealing an extra 3d6 when damaging an opponent with a hand-to-hand weapon.
Increased Dexterity: The mutant possesses a fast reflexes that grants it a –2 to Armor Class, on top of any other DEX bonuses.
Increased Constitution: The mutant is so tough and robust, it receives Constitution x2 in extra hit points, and receives +2 to all saving throws versus poison.
Other increased physical attributes include:
Increased Balance: Do to great equilibrium or a low center of gravity, the mutant will never fall or stumble, and can climb (or tightrope-walk along) almost any surface without being in danger of losing balance.